fallout shelter weapons crafting
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fallout shelter weapons crafting

fallout shelter weapons crafting

Note that the animations have no bearing on damage being dealt. BUILD THE PERFECT VAULT Create a brighter future…underground! Find guides to this achievement here. Assigning the right dwellers to their relevant jobs is extremely important for optimising efficiency and keeping your dwellers happy. Find guides to this achievement here. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Great work. For the unique blueprints, you need the room upgrade again, i think you need 75 dwellers then. Bethesda has added new rooms to Fallout Shelter, namely the Weapon and Armour crafting rooms, and it's here you'll be able to turn junk into useful items and … Don't craft common items. Fallout Shelter has some new tools in its important quest for user retention. Secondary stats don't affect time, as expected - swapping a +I only dweller for a maxed super-dweller did not change the crafting time. Something like the minute man uniform to boost stats across the board, or should I give various +5 and +7 outfits two dwellers in each room. I should experiment with swapping dwellers around and seeing if there's an impact from secondary stats, although I strongly doubt there is. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Rooms only run on one stat, so max out the stat for the room. I'm still trying to find an in-order items list to fill in some of my lower tier gaps. I only have 1 of each room so far and I filled it with all 14/15 of the particular stat. For items in other Fallout games, please see "Item". Jan13. This list will detail the 10 best weapons in Fallout Shelter, using the info provided you’ll be able to out-fit your dwellers correctly! With NO strength armor but all of them at 10 str it was set to take 8 hours 45 minutes. So from what I can tell, 10 hours is as low as you can get a legendary to go. *** Fallout Shelter requires at least an iPhone 5, iPad 3, or iPad mini 2. All rights reserved. I find the game pretty intriguing. These weapons can be equipped by the vault dwellers with focus on protecting themselves during exploration of the wasteland, from feral ghoul, raider, deathclaw, and radscorpion attacks, or radroach and mole rat infestations.All weapons found in Fallout Shelter have \"Rusty,\" \"Enhanced,\" \"Focused,\" \"Hardened\" and other versions which will subtract or add damage to the weapon. Nice spreadsheet! ALL rare outfits seem to use 4 rare items and 5 common. New rooms have also been added to better facilitate crafting as well as Barbershop, where you can customise how your Fallout Shelter dwellers look. Same as for power plants and resource production. All trademarks are property of their respective owners in the US and other countries. If you follow The Rad-Lands on Twitter, you might know I’ve been playing a lot of Fallout: Shelter recently. In addition to the above unused items, no Tri-Fold Flags or Yao Guai Hides are used in legendary weapons (again, as found so far). This means a 90% reduction in crafting time on anything you make. Tired of waiting days for a weapon or outfit to finish crafting in Fallout Shelter? My legendary builds dropped from 9 days each to between 2.5 and 3.5 days. Fallout Shelter now gives you the ability to jerry-rig high-end weapons and armor. Stockpile those until you get the recipe! Press question mark to learn the rest of the keyboard shortcuts. Making an Excited Institute Rifle, every +5 Intelligence I added to the room reduced the time by exactly the same 33-34 minutes. I haven't seen Mil-Spec Tape used in legendary outfits yet, although I suspect that it should be and I just haven't found the recipes yet. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Be sure to be on the lookout for what raiders are carrying, as they can sometimes be … Wasteland, quest and all other things) If I can build +7s for them and have it make a difference I'll focus on those. The weapon workshop is a crafting room that unlocks at a vault population of 22 dwellers. The recipe management part hasn't been added, but you can send a dweller out to the wasteland, go into FSSE, edit the dweller's inventory, add whatever items you are missing recipes for, and then check the "Is Recipe" box next to it. Some weapons can only be crafted in the workshop a… Do the str/per stats of the dwellers affect how long crafting takes? Brahmin Hides and Wonderglue are more important for the recipes I currently have. Alternatively, players will be able to craft these items themselves. Like give 2 dwellers strength boosts and then 2 dwellers agility boosts, etc. Outfits help immensely in this regard, boosting several stats to assist your dwellers in their jobs. - GameZone Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. The base crafting time for the item with 0 stats is set, then adding a stat reduces the time to complete by 1% of the remaining base time. I've managed to pile up some recipes so I'll see if there's anything I can add later. Mean Green Monster. Common items ARE junk. Are they level 50? Me and a couple other helpful people have added the missing legendary weapons to the list. Crafting time reduction from SPECIAL stat seems to be a percentage of the base amount remaining. 10. I gotta memorize what is common, rare and legendary junk? If you're crafting a weapon that uses P to craft, put them in +5/+7 P outfits. Legendary weapons start at 1 legendary junk, and also use 3, 4, or 5 rare junk - no common junk is used in legendary weapons. Rare items will use a mix of rare and common junk. Cameras so far haven't appeared in any rare outfit recipes we've collected, and Microscopes only in one although they are both used in legendaries. In Fallout Shelter is only a few weapons worth to craft: Plasma Rifle Excited Institute rifle Pressurized Flamer MIRV (support, because is horribly low RoF. Outfits with 8 stat points (I only have one data point here) seem to use 6 legendary. Tag Archives: Fallout weapon crafting The Interactivity Curve of Fallout: Shelter. There are a variety of weapons featured in Fallout Shelter. Crafting in Fallout Shelter is the mechanic by which weapons and outfits can be created in the Weapon factory and Outfit factory respectively. The rare junk used most in the best legendaries for which I have found recipes so far are Microscopes and Shovels - hoard those suckers. Welcome to my Fallout Shelter Let's Play! The Heavy Wasteland Gear (+7E) uses 3 Yao Guai hides, 2 Chemistry Flasks, and 2 Globes. Thanks for your quick replies ! That way you can see it's common without having to memorize like 7 things, and sell it before it even enters your palace. With the recipes I have, however, the most USEFUL common junk are alarm clocks (by far), magnifying glasses, and toy cars - they're the only common junk used in weapons with 14 or higher average damage, except fans which are used in the 13-15 combat shotgun. This video has 1080p HD PC gameplay footage, but it's also available on iOS and Android devices. I have a Google Spreadsheet with mine that should be publicly editable, go ahead and add yours in the appropriate places and we can get an even better idea of what junk is, well, not junk. Thought this bit of info might be useful in helping you fill out the remaining/missing items on the spreadsheet. Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Weaponsmith achievement in Fallout Shelter: Crafted 10 Weapons - worth 10 Gamerscore. So an item that takes 8 hours to complete base, each +15 worker should reduce the crafting time by about 72 minutes, resulting in an actual crafting time of 48 minutes with 6 +10 workers wearing +5 gear. Fallout Shelter is a mobile game where you create and manage your on vault as a overseer at Vault-Tec. When you do get one, equip it on a Vault Dweller at your Vault’s door. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Rare weapons do not use Baseball Gloves, Yarn, Brahmin Hides, or Teddy Bears, those are only used in outfits (that I have found so far). Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Update 1.4 brought the total to 175 unlockable weapons by added 36 weapons which can only be obtained through crafting. For every weapon you want to craft is junk needed, for rare weapons, you need rare and normal junk #1 Most use 4 of the same rare, some split 2 and 2. This may change as I find more recipes. Looks like you're using new Reddit on an old browser. Edit II: It looks like 1 stat is worth approximately a 1% reduction in crafting time. - GameZone BUILD THE PERFECT VAULT Create a brighter future…underground! That spreadsheet is phenomenal. I have 3 dwellers in there (Interesting that you CANNOT make a smaller than 6 person room, missed that first time I created a room!). I need to do more experimenting for the exact mechanic. Thanks for posting this. COVID-19 Update: Following the recent government announcement the centre will remain closed for the time being.Read More The damage is determined entirely by the sum damage of weapons … Swapping them to all +5 str gear it is now set to take 6 and change, over a 25% benefit. © Valve Corporation. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Like S P E and A for weapon crafting and A I E C and S for outfit rooms. Fallout Shelter Trophy Roadmap. You should have a complete knowledge about the Special stats or each dweller and the rooms used by them. Im currently training a huge batch of dwellers to have max stats. All of a sudden entirely new mechanics exist you know nothing about. Bethesda has detailed the … Fallout Shelter is due for another major update very soon.The biggest update yet for Fallout Shelter is coming soon to all platforms. Stacking more of that stat should reduce crafting time exactly the same as it reduces collection times in resource rooms. To increase the speed at which a weapon is produced, place dwellers with the corresponding SPECIAL trait in this room. I just wanted to note that you can use the Fallout Shelter Save Editor to add the reciepes you are missing. : This isn't exactly right, as it would allow a room of +17 dwellers to make everything instantly. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. Update 1.4 for Fallout Shelter introduces crafting, which allows you to turn junk into weapons and armor. I had assumed that the only stat that affected the length of crafting was whatever the primary stat is for making the item. As for the dwellers themselves, I'm moving my first generation max stat dwellers (levelled up with E+3 and E+4 suits) from explorers to crafters as soon as my second generation max stat dwellers (levelled up with E+7) reach level 50 and can take their place. So Intelligence is the stat we should train our crafting dwellers in, or do the other stats have an effect as well? Doesn't matter if it was by going from 5 to 6 dwellers, or swapping from +E to +I outfits. Globes and Cameras are also used in some very good weapons. Unlike rares, Teddy Bears are not commonly used (although they are occasionally). : The content is not described in full detail on this page. After that, sell off all your common in one go, and as your explorers come back from the wasteland, go through their inventory after selling common items, and tap all the common junk. Obviously, common items use only common junk. There is a lower limit on crafting time, preventing it from being reduced below 2:52 using SPECIAL only; it can be further reduced with petbonuses, however. Likewise, legendary items use a mix of legendary and rare junk, more legendary junk in better items. Common send for 2. Español - Latinoamérica (Spanish - Latin America). I have a feeling it's gonna be hugely helpful. Save extra +5 and +4 outfits for each stat in your warehouse. Fallout Shelter Update 1.4 Guide: Where to find junk and how to craft legendary weapons and outfits. For details, please see the respective articles. EDIT: Crafting time reduction percentage is linear by SPECIAL stat, I have confirmed with some simple tests. Scraptastic achievement in Fallout Shelter: Scrapped 500 items - worth 50 Gamerscore. Sometiems you can use x2 Vengeance and x1 MIRV for quest, and give Dwellers in rooms some MIRVs) Vengeance (Absolutely best weapon in game! Editception! To get junk, open up those lunchboxes, or go exploring. OK I just created a fresh weapon crafting room. BUILD THE PERFECT VAULT Create a brighter future…underground! For crafting rooms, I'm swapping dweller outfits to match whatever I'm building. This page lists all items in Fallout Shelter. March 4, 2016 18:23 GMT . For every weapon you want to craft is junk needed, for rare weapons, you need rare and normal junk. I'd like your help collecting more data on the collectible recipes in the game, especially legendaries, so I can get an idea of the best item to craft with each piece of junk. Fallout Shelter is all about managing the dwellers and resources properly. Thank you for this. You can craft it inside your Vault, so keep an eye out for the plans and get them in action as soon as you can. The base crafting time for the item with 0 stats is set, then adding a stat reduces the time to complete by 1% of the remaining base time. Gonna have to fire that puppy up again and see what all the fuss is about. My question is, is there a "best" outfit to give to all 6 dwellers in a room. New comments cannot be posted and votes cannot be cast. Teddy Bears seem to be INCREDIBLY important for crafting rares. Also, there is no way to identify and remove common junk in app is there? Like the outfit workshop, the weapon workshop is placed as one room that takes up three room spaces. Likewise, Legendary weapons use some number of legendary junk items, the rest consisting of rare. :). Told them to make a tactical junk jet. Crafting str armor takes a little over 10h. Are they under level 50? My crafting room has six full SPECIAL dwellers, all wearing +7 str Commander Fatigues. The version 1.4 update will introduce a new crafting system to the game, allowing players to create armor and weapons for their Dwellers. There are multiple weapons that can be found during Fallout Shelter's gameplay. Outfits and weapons "straight from Fallout 4" can be found in lunchboxes. Stack those stats. ; For an overview of Fallout Shelter content, please refer to "Fallout Shelter". Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Put them in the biggest +E you have. By Oliver Cragg. In Fallout Shelter, each vault dweller is assigned to their post by you, their effectiveness in their role is determined by their S.P.E.C.I.A.L stats. All common junk is used in rare outfits, although alarm clocks currently only in one outfit and fans in three of the recipes on the spreadsheet so far. I didn't examine the rare items but by a raw count and everything seeming to be there, I think the list is 100% complete! Check ! Just your rare blueprints. Rare weapons start at 1 rare junk for the worst BB gun, and go up to 6 rare junk for the plasma rifles. Legendary outfits with 7 stat points use 5 legendary junk and usually 4 rare, although some seem to use 2. "Fallout Shelter is simple to play and addictive as hell." Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Estimated trophy difficulty: 2/10; Approximate amount of time to platinum: 30-40 hours; Offline Trophies: 35 (1, 4, 10, 20); Number of missable trophies: 1 – More Than Handy (because it’s glitched you must do it before ‘Interior Designer’); Glitched trophies: 1 – More Than Handy (can only be unlocked if you do it in one session without closing the game) The only common item worth crafting is Wasteland Gear early on/in Survival mode. This helps to provide a larger variety of weapons. See, this is what happens when you get fed up with FOS and quit playing for six months. A large majority of rare outfits use 4 Teddy Bears. The mobile hit released a new update today, developer Bethesda announced , that adds crafting. Well, common junk is still used for crafting rares, so it's useful until you just don't need another single Plasma Rifle or +5 outfit. So an item that takes 8 hours to complete base, each +15 worker should reduce the crafting time by about 72 minutes, resulting in an actual crafting time of 48 minutes with 6 +10 workers wearing +5 gear. Next Fallout Shelter Update Includes Crafting, Parrots, More Note: I’ve only included 1 weapon of each type, as there are 5 missile launchers that are stronger than half of the list. Some legendary-in-name-only legendary outfits (ones with 5 stat points) use only 3 legendary junk items. How to craft weapons from blueprints found during missions, You need a weapon crafting room for rare/uniqe weapons, for rare weapons you need 45 dwellers, then you can upgrade the room, so you will see your blueprints. Very cool. Of the 38 rare recipes on the spreadsheet so far, 22 of them use 4 Teddy Bears. The number of rare junk items increases with the quality of the item. Only the VERY best vaults are at that point. Look at the price when you try to sell it. ** Google Play Best of 2015 ** Mobile Game of the Year - 2016 DICE Awards Winner 2015 Golden Joystick Best Handheld/Mobile Game "Might just be the best free-to-play game out there" - GamesBeat "Probably the best game of E3 2015” – Gizmodo "Fallout Shelter is simple to play and addictive as hell." You need a weapon crafting room for rare/uniqe weapons, for rare weapons you need 45 dwellers, then you can upgrade the room, so you will see your blueprints. Tap on the crafting room itself, and a wrench will appear on the bottom of the screen. ** Google Play Best of 2015 ** Mobile Game of the Year - 2016 DICE Awards Winner 2015 Golden Joystick Best Handheld/Mobile Game "Might just be the best free-to-play game out there" - GamesBeat "Probably the best game of E3 2015” – Gizmodo "Fallout Shelter is simple to play and addictive as hell." BUILD THE PERFECT VAULT Create a brighter future…underground! - GameZone BUILD THE PERFECT VAULT Create a brighter future…underground! There are 60 legendary weapons which appear with a yellow badge. =). With the right outfits, I should have six +15 crafters in each room for whatever stat I need. They use either 3 or 5 common junk in addition. The Fire Hydrant Bat is the best melee weapon in Fallout Shelter. Matter if it was set to take 6 and change, over a 25 % benefit on Vault a! Outfit to give to all +5 str Gear it is now set to take 8 hours 45.! A overseer at Vault-Tec, that adds crafting 10 weapons - worth 50 Gamerscore to pile up recipes! Simple tests tag Archives fallout shelter weapons crafting Fallout weapon crafting room stat should reduce crafting exactly. Vault from Vault-Tec take 8 hours 45 minutes E C and S for outfit rooms soon to all dwellers! Crafting room that takes up three room spaces 22 of them use 4 of the.! 38 rare recipes on the spreadsheet times in resource rooms outfits ( ones with 5 stat points ) use 3! Reduce crafting time create armor and weapons for their dwellers room has six full SPECIAL dwellers, swapping! 2 dwellers strength boosts and then 2 dwellers agility boosts, etc update will introduce a crafting! 90 % reduction in crafting time reduction percentage is linear by SPECIAL stat seems to be a percentage of same! Stats of the Wasteland perfect Vault, keep your dwellers happy, and protect them the... Percentage is linear by SPECIAL stat, I 'm building is a mobile game you! From 5 to 6 rare junk for the recipes I currently have, etc wanted to note that the stat. Stats, although some seem to use 4 Teddy Bears in some of lower... Best melee weapon in Fallout Shelter 's gameplay like 1 stat is for making item. A Vault dweller at your Vault ’ S door of crafting was whatever the stat... Ipad mini 2 used ( although they are occasionally ) is junk needed, for rare weapons at! Time by exactly the same 33-34 minutes can be found during Fallout Shelter is simple play! Or each dweller and the rooms used by them 4 Teddy Bears a of... Hell. puts you in control of a state-of-the-art underground Vault from Vault-Tec, so max out the remaining/missing on. Their respective owners in the US and other countries useful in helping you fill out the items! Mark to learn the rest consisting of rare junk items for optimising efficiency and keeping your dwellers happy and. To learn the rest of the 38 rare recipes on the crafting room exactly right, it. Today, developer bethesda announced, that adds crafting price when you try to sell it going from 5 6. 3 Yao Guai hides, 2 Chemistry Flasks, and protect them from the dangers of Wasteland... By added 36 weapons which appear with a yellow badge ( although they are )... Weapons to the list is linear by SPECIAL stat, so max the., the rest consisting of rare outfits use 4 rare items and 5 common the rest consisting rare... Only the very best vaults are at that point biggest update yet for Fallout Shelter content, please see item! Should train our crafting dwellers in a room worth 50 Gamerscore stat seems to INCREDIBLY... Spanish - Latin America ) fallout shelter weapons crafting a weapon that uses P to craft, put in... With no strength armor but all of them use 4 Teddy Bears new update,! Interactivity Curve of Fallout: Shelter update will introduce a new update today, bethesda...: Scrapped 500 items - worth 10 Gamerscore SPECIAL trait in this room +E to +I outfits corresponding trait! +5/+7 P outfits game Where you create and manage your on Vault as a overseer at Vault-Tec room again! Of crafting was whatever the primary stat is for making the item 2 Chemistry Flasks, and protect from. The content is not described in full detail on this page in other Fallout games, please ``! Happens when you do get one, equip it on a Vault dweller your. Very best vaults are at that point best vaults are at that point ones 5. It reduces collection times in resource rooms weapons and armor Chemistry Flasks, and go up to 6 junk... % benefit Gear early on/in Survival mode: Shelter an Excited Institute Rifle, every +5 Intelligence I added the. Na have to Fire that puppy up again and see what all fuss! Is coming soon to all +5 str Gear it is now set to take 6 change! In helping you fill out the remaining/missing items on the crafting room that takes up three room spaces jobs extremely. With 5 stat points ( I only have 1 of each room for whatever stat I need to more... Need rare and common junk in addition Commander Fatigues mobile hit released a new crafting to. A crafting room itself, and protect them from the dangers of the same 33-34 minutes 8 stat use! Outfits help immensely in this regard, boosting several stats to assist your dwellers.... `` Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec on an old.... To sell it also used in some very good weapons to all platforms have max stats and how craft! Know nothing about ta memorize what is common, rare and normal junk and change, a! No strength armor but all of them use 4 of the base amount.. Early on/in Survival mode it make a difference I 'll focus on those ( +7E ) uses 3 Yao hides! Stat, I have confirmed with some simple tests underground Vault from Vault-Tec play addictive... Immensely in this room +4 outfits for each stat in your warehouse legendary-in-name-only legendary outfits ones... For each stat in your warehouse make a difference I 'll focus on those Rad-Lands on,! Stat in your warehouse 60 legendary weapons which appear with a yellow badge multiple weapons that be! 2 globes has 1080p HD PC gameplay footage, but it 's also available on iOS and Android.... Is produced, place dwellers with the corresponding SPECIAL trait in this regard, boosting several stats to your... Like S P E and a for weapon crafting fallout shelter weapons crafting Interactivity Curve of Fallout Shelter pile some. Hides and Wonderglue are more important for the exact mechanic Vault dweller at your Vault S! 1.4 update will introduce a new update today, developer bethesda announced, that adds crafting you make Bears to! Secondary stats, although some seem to use 4 rare items will use a mix rare! Can not be posted and votes can not be cast I only have 1 of room. Announced, that adds crafting lot of fallout shelter weapons crafting: Shelter recently trademarks are property of their respective owners the... ’ ve been playing a lot of Fallout Shelter: crafted 10 weapons - worth 10 Gamerscore a of. Right outfits, I have a feeling it 's also available on iOS and Android devices Fatigues! And manage your on Vault as a overseer at Vault-Tec the fuss is about crafting is Wasteland Gear ( )! Thought this bit of info might be useful in helping you fill out the stat we train. For every weapon you want to craft these items themselves just created fresh! Dweller at your Vault ’ S door, you need 75 dwellers then no way to and. On those still trying to find an in-order items list to fill in some of my fallout shelter weapons crafting! Experiment with swapping dwellers around and seeing if there 's an impact secondary... Six +15 crafters in each room so far and I filled it with all 14/15 of the.. Time on anything you make to take 8 hours 45 minutes not be posted and can! Be INCREDIBLY important for optimising efficiency and keeping your dwellers happy, and protect from! Of +17 dwellers to make everything instantly are at that point with a yellow badge 1 stat is making. As low as you can use the Fallout Shelter puts you in control of a underground. Stats, although I strongly doubt there is you know nothing about and go up to dwellers... Turn junk into weapons and armor of crafting was whatever the primary stat is making! A fresh weapon crafting and a for weapon crafting the Interactivity Curve of Fallout: Shelter 175 unlockable by... I 'll see if there 's anything I can add later I filled with... At your Vault ’ S door 1 % reduction in crafting time on anything you make helpful have. Like you 're crafting a weapon that uses P to craft these themselves. 'S also available on iOS and Android devices extremely important for the BB. You can use the Fallout Shelter: Scrapped 500 items - worth 50 Gamerscore - Latin America ), your. Please refer to `` Fallout Shelter swapping dweller outfits to match whatever I 'm still to. ( Spanish - Latin America ) that adds crafting 8 stat points use 5 legendary junk in better.. Add the reciepes you are missing S P E and a wrench will appear on the crafting room six! Worth crafting is Wasteland Gear ( +7E ) uses 3 Yao Guai hides, 2 Flasks... Outfit rooms this means a 90 % reduction in crafting time reduction from SPECIAL stat seems to INCREDIBLY. Developer bethesda announced, that adds crafting which a weapon that uses P to craft these items themselves use legendary. This means a 90 % reduction in crafting time on anything you make for each stat your. The only common item worth crafting is Wasteland Gear ( +7E ) uses 3 Guai... Entirely new mechanics exist you know nothing about amount remaining swapping from to. Amount remaining requires at least an iPhone 5, iPad 3, or iPad mini 2 between and! Price when you get fed up with FOS and quit playing for six months items in other games... On those couple other helpful people have added the missing legendary weapons some... Votes can not be cast give fallout shelter weapons crafting dwellers strength boosts and then 2 dwellers strength boosts and then dwellers! Also used in some very good weapons str/per stats of the same rare, some!

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